Ajudar Os outros perceber as vantagens da COOK SERVE FOREVER Gameplay
One day consists of multiple shifts, and in between these shifts, you can choose one of three possible upgrades that will influence the difficulty of the dishes you’ll get to prepare for the rest of the day. The more difficult the chosen upgrade (for example, playing the rest of the day with three ingredients upgraded to the maximum difficulty), the more XP you earn for that location. Leveling up a location will also increase the difficulty of the QTE sequences needed to cook the dishes available at that location, which in turn will also gradually tighten the reaction times, making it harder for the player to successfully complete one day.
It fails so severely as a cooking game I don't even know what I am cooking 99% of the time because the only thing I am looking at is the bottom 2 inches of the screen for what buttons to mash.
Along the way you'll earn stickers for completing tasks and challenges. Check out your Cookbook to view your growing sticker collection, and hey, maybe your inner completionist will want to collect them all?
As we finish up console certification we have a number of improvements we're bringing over, nothing major, just another round of polishing. Enjoy!
Hey everyone! Lots of great announcements and exciting news coming down the pipeline, so let’s dive in!
The game offers a vibrant culinary journey filled with hundreds of ingredients, recipes, and a diverse cast throughout its story-rich campaign.
During the testing process, we found players became obsessed with collecting all the stickers, so we created a cookbook to show off your progress.
Hi I have two screens. When I tried to play the game on my second screen, it seems highly likely to crush during animation. nove out 10 times it did. But it will not crush when I use the first screen. Maybe a bug? Any ideas? Thank you
You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.
The narrative bits that pop up between or even during levels are also a great motivator for the player to keep coming back to the game to explore more of its story. The game follows the journey of a young and passionate cook who decides to take a leap of faith in her life and move with her partner to another city to enter a major cooking competition and find a job at COOK SERVE FOREVER Gameplay a restaurant run by a renowned chef, her role-model in the art of cooking. All characters and dialogues are also wonderfully voice-acted.
We’ve been cooking up some blog updates over on Steam for Cook, Serve, Delicious: Re-Mustard!, our remake of the first CSD game, and we also plan on doing a Q&A next month! Here’s all the blog updates so far, and you can submit a question for the Q&A via this email or on Discord/Steam Forums:
Disclaimer: This game is on Steam in Early Access, which means it is still under development and may change significantly over time. The review was conducted based on the game’s current state, and it is possible that the review may not reflect the current state of the game after updates.
can someone explain to me why all the customer we served for food is all robot ? is there pelo human at all ?
You’ll have to alternate simple key presses with longer ones, simultaneously press a specific combination of keys, remember your last key pressed, and twist your brain for those annoying “NOT” modifiers that are randomly added to some of the keys in the ingredient sequence (such as “NOT arrow down”).